update state when setting serversInitialised flag #31
1 changed files with 3 additions and 1 deletions
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@ -475,8 +475,10 @@ class _ServerListState extends State<ServerList> {
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_updateServerStatus(server);
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_updateServerStatus(server);
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servers.add(server);
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servers.add(server);
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});
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});
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setState(() {
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serversInitialised = true;
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serversInitialised = true;
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});
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});
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});
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}
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}
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void _saveServersToPreferences() {
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void _saveServersToPreferences() {
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